New Character Sapphire

This is my first character designed to support both Unreal Engine and Unity. It’s a relatively simple character, featuring a single hairstyle and outfit, and serves as a starting point for cross-engine releases.
Initially, I planned to publish this character on the Unity Asset Store first. However, after submitting the package on January 14, it has been in the review queue for about two weeks and is currently around #843 in line. Based on the current review pace (roughly 100 submissions per day), it may still take another one to two weeks before it gets reviewed.

Because of this, I decided to publish the character on FAB first. The approval process there was surprisingly fast, with the character reviewed and approved within a single day. I was pleasantly surprised by the efficiency.
Thank you for the support ❤️, more characters and improvements are on the way 🐇.