Shenya Changelog
Shenya 4.1
Section titled “Shenya 4.1”2025-11-24
Shenya 4.0
Section titled “Shenya 4.0”2025-09-07
- Price Update
- Personal License: $79.99 → $89.99
- Professional License: $99.99 → $119.99 (+$30 compared to Personal)
- Updated from UE4.22 to UE4.27
- Remade face shape and face textures (Diffuse and Normal)
- Increased head size
- Updated eye textures

Shenya face remake 2025
- Added 5 new pre-combined Shenya presets

Shenya new precombined meshes - Small fixes to hand and fingers (skinning, shape, and textures)
- Converted MRAO to ORM (textures and master materials)
- Added more eye material presets
- Added ~60 facial morph targets for customizing the base face shape (ears shapes is missing compare to the elves)
- Added nails_longer blendshape
- Fixed UE5 A-pose (thumb orientation) and T-pose (for animation retargeting)
- Added UEFN A-pose (for retargeting animations from Game Animation Samples)
- Updated Hair4 Chaos Cloth physics
- Renamed joint names for DYN meshes
Shenya 3.0.4
Section titled “Shenya 3.0.4”2024-08-26
- Blendshapes are broken when imported into UE5.4.
- The old project version is still usable from UE4.22 up to UE5.3.
- Fixed by creating another project version for UE5.4+
- Note: Starting from Version 4.0 (2025 update), after upgrading to UE4.27, this issue no longer occurs. The same project version now works from UE4.27 to UE5.6+.
Shenya 3.0.3
Section titled “Shenya 3.0.3”2023-12-28
- Added Source Fbx files

- Added Pose Asset for retargeting

See the page Retarget Pose
See related video: Unreal Engine 5 Animation Retargeting Demo - with Rabbit Heart Character Shenya
Shenya 3.0.2
Section titled “Shenya 3.0.2”2023-11-12
- Fixed some small mistakes in the head shape and head blendshapes
Shenya 3.0.1
Section titled “Shenya 3.0.1”2023-10-31
- Some minor update.
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Some body parts added for *Cloth Pack1:
- SK_Shenya_BP_Arms_for_tshirt
- SK_Shenya_BP_Chest_for_buttonup
- SK_Shenya_BP_Head_Chesttop
- SK_Shenya_BP_Middle_Torso
- SK_Shenya_BP_Torso_for_croptop
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Modified MA_Generic_Tint to add one more Color4 for tint, it uses the Black area, although this shouldn’t be too useful for existing materials. It’s particularly used for a shoe in Cloth Pack1 because I wanted to change the color of a part outside of the RGB Channel. (Note to self: probably can also use the alpha channel)
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Added Normal Multiplier (Basic Parameters) to some of the master material, to tweak the strength of the normal map.
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Reduced the Maximum Texture Size for TeethTongue to 512 (Default imported is 2048).
Shenya 3.0
Section titled “Shenya 3.0”2023-10-18
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Price Changed from $39.99 to $79.99
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New videos:
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Changed the Face model and Update facial blendshapes
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Lengthen the arms
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Update Face and Body textures
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Update body skinning
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Modify some of the materials
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Added Design material. See it in action in this video
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Rework 2 existing hairs and added two new hairs
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New Hairs are using new hair textures. Previous 2 hairs and the old hair textures are removed.
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Added New Mesh Accessory1 and Baseball Bat
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Added Dynamic Hair 1,2,3,4 and Dynamic Jacket. Old Dynamic Meshes (Hair2 and Jacket) with their setup are also removed.
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Added Tpose and some other poses
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[Removed] Dirt Option.
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New Preview level

New Outfit
Shenya 2.0
Section titled “Shenya 2.0”2022-10-15