Meryl Additional Bones
How to read the list below? Take Hair1 as an example:
Section titled “How to read the list below? Take Hair1 as an example:”hair1_front_01_c is the root bone while hair1_front_c_end is the end bone. The end bone is not weighted, which means it doesn’t affect anything no matter how it transforms.

For informations on dynamic meshes, please check out its section in the Characters Common Sections
Dynamic Meshes
Section titled “Dynamic Meshes”
DYN_Hair1
Section titled “DYN_Hair1”
DYN_Hair2
Section titled “DYN_Hair2”
DYN_Hair3
Section titled “DYN_Hair3”
DYN_Hair4
Section titled “DYN_Hair4”
DYN_Hair5
Section titled “DYN_Hair5”
DYN_Hat1
Section titled “DYN_Hat1”
DYN_Hat3
Section titled “DYN_Hat3”
DYN_Skirt1
Section titled “DYN_Skirt1”
DYN_Skirt2
Section titled “DYN_Skirt2”
DYN_Skirt3
Section titled “DYN_Skirt3”